suggestion: Hero system targetting
The hero follows the player's called target. However from what I read we cannot manually dedicate different targets for each hero.
For example hero1 target mob1, hero2 target mob2 and hero3 target mob3.
It is needed for more advance pvp to order different hero to do different things. For example blinder to blind the enemy warrior, memser to burn monk and warrior to pressure.
It GW does not support that I can predict the everyone will run Hero spike groups and limits the diversity.
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